PRESTOplay for Web Apps
HTML5 is everywhere these days. But how can you reach all those devices with premium video streaming?
Designed to drastically lower development time and costs, you can easily deliver leading-quality playback experiences with plenty of fresh features.
Brilliant browser viewing
Your audience can use a wide range of browsers to stream how they wish.
Check out our browser support
Deploy direct to TVs
Present stunning stand-alone apps on Samsung, LG, and Hisense smart TVs.
Deliver desktop apps
Quickly build sleek Windows and macOS native players.
Create console players
Unleash bespoke players over Xbox consoles.
Digital rights management (DRM) ready
Studio-approved DRM systems are supported for you to protect and monetize your amazing content.
Securely license across all screens. PRESTOplay works seamlessly with our globally scalable DRMtoday solution.
Easily stream DRM protected MPEG-DASH, Smooth Streaming, HLS, and CMAF content.
PRESTOplay has received the Farncombe Security Audit® mark from Cartesian’s extensive review of our service.
Leverage low latency
Give your audience broadcast-feel experiences with our added features.
Sub-second ultra-low latency
VOD and live fast channel zapping
Live stream catchup
Over and above open source
General open-source players are great for basic playback but things can get difficult when extra features, consumer-reach, or support are desired. We offer value not available with free alternatives.
An abundance of added features to deliver leading playback experiences.
Compatibility and performance improvements to maximize audience reach.
Fast support to investigate workflow issues or squish a sneaky bug with priority.
Cure your player pain points with superior support
You get more than just software – our experts are here to help you accomplish your playback goals!
- Deep technical assistance when you need it
- Solve tricky content, device, and playback challenges with our low-level know-how
- Custom development to enrich your app
- Flexible roadmap
Let’s get technical
Check out everything PRESTOplay for Web Apps can do for you.
Scroll right to see the full table.
|Browsers||Smart TVs||Desktops||Game consoles|
Tizen 2.3+ (2015+)
webOS 3+ (2016+)
VIDAA 2.5+ (2019+), chipset support may vary
Xbox Series X/S
|DRM systems used
Hardware-secured where supported
|Widevine™, PlayReady, FairPlay Streaming
(View browser support)
|Widevine, PlayReady||Widevine (Electron), PlayReady (UWP)||PlayReady|
|Development & configuration||PRESTOplay for Web Apps|
Customizable & simplified UI tools
We provide simplified user interface tools including easy configuration for buttons, subtitles, and thumbnail views.
Common player API framework
Our range of PRESTOplay SDKs feature a common API for consistent playback behavior and simplified maintenance across different player platforms and devices. Common settings include: player configuration, ABR algorithm, latency, UI, and subtitles.
Corrupt content fixes
Accounts for non-standard manifest or MP4 files to ensure playback. Our low-level API allows us to add fixes to the player in case you have content not conforming to specifications. This is useful in case you’re dealing with non-spec conforming content libraries that you can’t update easily.
Network retry & CDN rotation
Network retry: Automated recovery from connectivity loss with separate configuration for manifests, chunks, and other parameters.
CDN rotation: Allow multiple CDN sources to be defined for a single playback session. If the player gets a connectivity error from a CDN, it will quickly switch to the next source in the background to avoid buffering or disruption. These fallbacks can be defined either in the manifest or at the application level.
Define sequences of VOD and live content along with pre-caching of the next item for smooth content transitions.
Allows content representation exclusion. Our SDK checks a user device’s resolution capability and ignores ABR renditions that aren’t supported. For example, if you offer UHD quality but a user’s smartphone only supports HD, then the player will automatically exclude the UHD rendition (as long as there’s also an HD rendition available). The user receives the best quality available on their device, and you save on bandwidth for unsupported stream qualities.
Unified track model
MPEG-DASH, Smooth Streaming, HLS
A common player API that ensures audio/subtitle tracks and video quality representations are exposed in the same way, independent of the content format. This saves time by allowing you to build a user interface once, independent of the actual streaming format.
|Compatible with Video.js
And Video.js plugins
|Light library footprint
Fully deployed, uncompressed: ~330K
|Video on demand (VOD)|
Managed latency and sub-second achievable
Our player is capable of <1 second latency behind the live edge.
We also enable managed latency by defining a live edge latency goal to synchronize all players instances for similar playback timing. For example: a football game where all users see a goal at the same time by accounting for playback drift.
With VOD downloader & persistent DRM sessions
Enable stream downloading for secure local offline playback. Manifests can be accessed to transfer content to a user’s device with the video quality, audio, and subtitle track able to be specified. Content is downloaded with no transmuxing or transcoding to maintain video quality. DRM licenses are also stored securely: both during download and on a user’s device, your content remains protected.
Both sender & receiver apps
Chrome & desktop apps
DASH, HLS Image Media Playlist, VTT, BIF
Play recorded live streams on-demand, switch from live to VOD, or switch into a live mode where you can catch up from the beginning of the content.
Multi-speed fast forward, rewind, & slow
We support two trickplay modes:
Decoder mode: Speed up playback by downloading and showing all frames. This creates a smooth experience, but isn’t ideal at high speeds due to decoder/bandwidth limitations. You can’t rewind with this mode.
Seek mode: Our player continuously seeks, forward or backwards, based on the playback speed. This mode performs better at high speeds (> 6x) since you only need one frame at given time intervals. I-frame tracks are typically used here to reduce segment sizes and allow faster seeking.
Fast channel changing
Lets users switch streams as fast as broadcast TV. Avoid buffer delay by pre-caching neighboring content including pre-fetching licenses for a quick low-latency user experience.
Perform automatic catch up whenever the player position falls behind a certain limit. This is useful to closely follow the live edge or to avoid falling behind the live window. Catching up is accomplished by either speeding-up playback or seeking to the live edge.
For different content representations
Concurrent stream limiting
Prevent user access to streams by denying licensing and license renewal requests. This controls how many streams can be accessed simultaneously by a given user, for example, to enable ‘limited device number’ business models.
Convert PSSH between PlayReady & Widevine
Extend the reach of your existing encrypted library if it’s been packaged for a single DRM system only. Content previously packaged as Smooth Streaming with PlayReady-only signaling can also be used on Widevine DRM platforms. Likewise, content packaged as MPEG-DASH with Widevine-only signaling can also be used on PlayReady DRM platforms.
We allow on-the-fly content playback with no server-side changes needed as everything is handled client-side including: PSSH box conversion, video decoder initialization, and dynamic fragment conversion.
|Built-in DRMtoday compatibility|
|Audio, video, & subtitles|
|WebVTT, TTML (SMPTE-TT, DFXP, IMSC), SRT subtitles
With images for IMSC & SMPTE-TT
FCC compliance interface
The USA FCC requires that players must have the ability to allow users to set subtitle parameters such as font, font size, color, etc. We provide an API to easily configure these settings.
Subtitle track sideloading
Sideloading allows you to add additional URLs as subtitle tracks. This means you can add subtitles without embedding the track into your manifest. For example, if you receive subtitles for content and they aren’t part of the manifest, you can sideload them for use without having to re-create your manifest.
|Video & audio codecs||Uses browser or device supported codecs|
|SD/HD/4K/8K+, HDR10/HDR10+/Dolby Vision
On supported devices
|IAB VAST seamless ad insertion via Google IMA|
Manual ad scheduling
If you’d like to avoid VMAP, you can use our API to manually set when ads are played within the playback timeline.
|Server-side ad insertion (SSAI) with leading vendors
With impression quartile reporting, trick play, and multi-period support for MPEG-DASH.
|Broadpeak Video Analytics|
|Conviva Experience Insights & Advertising Insights|
We constantly update our SDK, so more updates are on the way!
Browser compatibility & streaming formats
|Browser||Browser DRM system||MPEG-DASH & Smooth Streaming||HLS|
|Chrome™||Widevine||Windows® & macOS & Chrome OS™ & Android™ & Linux®||–|
|Firefox®||Widevine||Windows & macOS & Linux & Android||–|
|Safari®||FairPlay Streaming||–||macOS & iOS/iPadOS|
|Edge||Widevine & PlayReady||Windows & macOS & Android||–|
|Opera™||Widevine||Windows & macOS||–|
|Chromecast||Widevine & PlayReady||–|
Apple doesn’t support DRM protected MPEG-DASH or Smooth Streaming playback in iOS/iPadOS browsers.
Google regularly deprecates old versions of the Widevine CDM as a security measure. This means old versions of Chrome, Firefox, Edge, or Opera using an outdated Widevine CDM won’t be able to use DRM.
|Browser||MPEG-DASH & Smooth Streaming||HLS|
|Chrome||Windows & macOS & Chrome OS & Linux & Android||Windows & macOS & Chrome OS & Linux & Android & iOS/iPadOS|
|Firefox||Windows & macOS & Linux & Android||Windows & macOS & Linux & Android & iOS/iPadOS|
|Safari||macOS & iPadOS||macOS & iOS/iPadOS|
|Edge||Windows & macOS & Android||Windows & macOS & Android & iOS/iPadOS|
|Opera||Windows & macOS & Android||Windows & macOS & Android & iOS/iPadOS|
Apple limits MPEG-DASH and Smooth Streaming browser playback on mobile devices to Safari on iPadOS only.