castLabs to provide UltraViolet-enabled cloud service
Las Vegas, January 10, 2012 – castLabs, a leading mobile video technologies and services company, today announced a comprehensive solution providing an UltraViolet-compliant cloud service tailored to the requirements of content providers and retailers. The service provides all necessary features to enable business customers to set up their own content business utilizing UltraViolet, the groundbreaking ecosystem delivering a new and compelling way to collect and enjoy home video entertainment, which was created by the Digital Entertainment Content Ecosystem (DECE).
In detail, the platform consists of an authoring tool for the UltraViolet Common File Format (CFF), a download service (DSP) and DASH-based streaming service (LASP). On the backend, the platform is integrated with the UltraViolet Coordinator, and on the frontend, public APIs provide simplified access to the DSP and LASP services for service provides who want to adopt the UltraViolet experience. It is currently the only platform that will support two UltraViolet-approved DRMs for content downloads, starting with CMLA-OMA in Q1 and Microsoft PlayReady in Q2 of 2012.
The platform has been developed by castLabs in accordance to the final set of UltraViolet specifications, guaranteeing the highest level of security, seamless integration and 100% UltraViolet compatibility.
“Having started our UltraViolet product suite with an Android player targeted to consumers, we are now happy to complete our offering with the server-side technology necessary for the real ‘buy once, play anywhere’-experience promised by the UltraViolet digital library” added Michael Stattmann, Managing Director of castLabs.
castLabs presents its technologies and services at the CES 2012 in Las Vegas, USA, at the DECE Suite/The Venetian from January 10-13.